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View rendered image
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Single integrated program: only 1.5 Mb!
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Modelling of polygon meshes, curves, nurbs, text and metaballs
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Deformation lattices and skeletons
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Animation with keyframes, motion curves. morphing and inverse kinematics
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Particle systems
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Rendering: solid, transparent, halo/lensflare
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Sequence editing of images and post production effects
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3D view with animated rotoscoping
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Powerful object oriented data system
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File management included!
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Flexible window layout
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3D Window: wireframe/solid/Gl-lighted/rendered
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Scalable buttons window
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Animation curve/keys window
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Schematic diagram window
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Sequence editing window
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File selecting and file management windows
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Save all your work in a single file
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Other Blender files can be used as libraries
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Read/Write TGA, JPG, Iris, SGI Movie, IFF and AVI
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Read Inventor files
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View rendered image
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Rendering in foreground with direct output
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Can be started with a single key press at any level
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Three rendering layers: solid, transparent and halo's.
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Delta accumulation buffer with jittered sampling for perfect antialiasing
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Any resolution up to 4096x4096
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Field rendering and pre-gama correction for the best video output possible
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NO ray tracing!!!
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Panoramic rendering
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Plugins for textures and post production
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Use triangle and square polygons
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Extrude, spin, screw, bend, subdivde, etc.
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Realtime 'vertex paint' to add vertex colors
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Smooth subdivide for smoothing meshes while preserving geometry
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Bezier, B-spline, polygon
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Automatic 'hole' detection
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Any curve can be used as a bevel
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View animation
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Motion paths: Bezier curves, B-splines or polygons
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Motion curves: XYZ translation/rotation/scaling
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motion keys: transformations fixed at a frame
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Vertex key framing for morphing
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Inverse kinematics and skeletons
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Animation curves for light, materials, textures and effects
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View rendered image
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Local lights, spotlights, hemispheres and suns
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Textured lights, spot halo's
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Shadow buffered system with volumetric effects
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Selective lighting for individual objects
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