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Blender Features
General

View rendered image
  • Single integrated program: only 1.5 Mb!
  • Modelling of polygon meshes, curves, nurbs, text and metaballs
  • Deformation lattices and skeletons
  • Animation with keyframes, motion curves. morphing and inverse kinematics
  • Particle systems
  • Rendering: solid, transparent, halo/lensflare
  • Sequence editing of images and post production effects
  • 3D view with animated rotoscoping
  • Powerful object oriented data system
  • File management included!

Windows
  • Flexible window layout
  • 3D Window: wireframe/solid/Gl-lighted/rendered
  • Scalable buttons window
  • Animation curve/keys window
  • Schematic diagram window
  • Sequence editing window
  • File selecting and file management windows

Files
  • Save all your work in a single file
  • Other Blender files can be used as libraries
  • Read/Write TGA, JPG, Iris, SGI Movie, IFF and AVI
  • Read Inventor files

Render

View rendered image
  • Rendering in foreground with direct output
  • Can be started with a single key press at any level
  • Three rendering layers: solid, transparent and halo's.
  • Delta accumulation buffer with jittered sampling for perfect antialiasing
  • Any resolution up to 4096x4096
  • Field rendering and pre-gama correction for the best video output possible
  • NO ray tracing!!!
  • Panoramic rendering
  • Plugins for textures and post production

Meshes
  • Use triangle and square polygons
  • Extrude, spin, screw, bend, subdivde, etc.
  • Realtime 'vertex paint' to add vertex colors
  • Smooth subdivide for smoothing meshes while preserving geometry

Curves
  • Bezier, B-spline, polygon
  • Automatic 'hole' detection
  • Any curve can be used as a bevel

Animation

View animation
  • Motion paths: Bezier curves, B-splines or polygons
  • Motion curves: XYZ translation/rotation/scaling
  • motion keys: transformations fixed at a frame
  • Vertex key framing for morphing
  • Inverse kinematics and skeletons
  • Animation curves for light, materials, textures and effects

Light

View rendered image
  • Local lights, spotlights, hemispheres and suns
  • Textured lights, spot halo's
  • Shadow buffered system with volumetric effects
  • Selective lighting for individual objects